
A站網友Richard Bryce Gore(https://www.artstation.com/rbgore)分享的一段小技巧:使用3dsmax的vray渲染器演示兩種不同的方法來渲染出 Ambient occlusion通道,這個 Ambient occlusion pass渲染出來以後可以用在靜幀渲染也可以用在動畫序列渲染。


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